Update buildroot & docker (#25)

* Update docker & buildroot

* Fix

* fix versions
This commit is contained in:
Pascal Vizeli
2018-05-28 14:58:22 +02:00
committed by GitHub
parent 7db3226a8e
commit b13086072c
1887 changed files with 22062 additions and 18015 deletions

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config BR2_PACKAGE_FLARE_ENGINE
bool "flare-engine"
depends on BR2_INSTALL_LIBSTDCPP
depends on !BR2_STATIC_LIBS # SDL2
select BR2_PACKAGE_SDL2
select BR2_PACKAGE_SDL2_IMAGE
select BR2_PACKAGE_SDL2_MIXER
select BR2_PACKAGE_SDL2_TTF
help
Flare (Free Libre Action Roleplaying Engine) is a simple game
engine built to handle a very specific kind of game:
single-player 2D action RPGs.
Flare is not a reimplementation of an existing game or engine.
It is a tribute to and exploration of the action RPG genre.
http://flarerpg.org
comment "flare-engine needs a toolchain w/ C++, dynamic library"
depends on !BR2_INSTALL_LIBSTDCPP || BR2_STATIC_LIBS

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# Locally calculated
sha256 4bbd4674513b643be6294188904665c53f0ef2912e803212c05e8fd22a44d74d flare-engine-v1.0.tar.gz
sha256 8ceb4b9ee5adedde47b31e975c1d90c73ad27b6b165a1dcd80c7c545eb65b903 COPYING

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################################################################################
#
# flare-engine
#
################################################################################
FLARE_ENGINE_VERSION = v1.0
FLARE_ENGINE_SITE = $(call github,clintbellanger,flare-engine,$(FLARE_ENGINE_VERSION))
FLARE_ENGINE_LICENSE = GPL-3.0+
FLARE_ENGINE_LICENSE_FILES = COPYING
FLARE_ENGINE_DEPENDENCIES += sdl2 sdl2_image sdl2_mixer sdl2_ttf
# Don't use /usr/games and /usr/share/games
FLARE_ENGINE_CONF_OPTS += -DBINDIR=bin -DDATADIR=share/flare
$(eval $(cmake-package))